I'm starting to get a little tired of doing art-like things on the game. We'll see what othe opportunities I get. With two more weeks of development, the thing to do is always the most important thing on the list. It's been clear for a while that we wouldn't finish the game as we initially envisioned, but it does surprise me some of the things that we have been able to do. Hopefully we'll be able to have something playable and enjoyable at the end of the semester.
I'll try to have more interesting things to say next week. As for now, I'll just keep chugging along.